Magic: The Gathering Rarities

Annoying Kingdoms

Index | 1 | 2 | 3 | 4 | 5


GRUB SPRITE
R
Summon Sprite (0/1)
Flying

Cunning as a pigeon, diseased as a duck, and as likeable as a sucking chest wound. —Lord Ibid
HORRIBLE FROG STAMP
5
Artifact
Comes into play tapped. While untapped, the Horrible Frog Stamp burys all permanents and counters all spells with a Scry (current issue) median value of $45. Any opponent may give you $2 to purchase this card from you when it is in play. Card is put into purchaser's graveyard at that time.
HOWLING MIND
3
Artifact
Each player draws 2 extra cards during their main draw phase.

"Awww, what the heck? —Nathan Omnivore
     

KILLER CLOWN
U
Summon Clown (1/1)
Mountainwalk

"For me, clowns aren't funny. In fact, they're kind of scary. I've wondered where this started, and I think it goes back to the time I went to the circus and a clow killed my dad." —Jack Handy
KITTY
4BB
Summon Kitty (3/3)
Plainswalk
Controller or permanent or caster of spell which removes Kitty from play suffers 5 damage. If an argument over who is really responsible for removing Kitty from play occurs, contact Paul Thompson for a final ruling.
LADY FLOURMEICA
WWUUGG
Summon Anemic Legend (3/3)
Flying
While Lady Flourmeica is in play, all creature gain flying.
All damage done to Lady Flourmeica by flying creatures is reduced to 0.
     

LEADEN MOX
0
Artifact
When Leaden Mox is put into play, all other Moxen and Loti are destroyed. While Leaden Mox is in play, new Moxen and Loti spells are countered.
LEAFY GREENS
GG
Enchantment
Cumulative Upkeep: 2
This spell causes you 2 damage when successfully cast.
All green creatures under your control gain +1/+2
LIGHT RITUAL
W
Interrupt
Add WWW to your mana pool.
     

LITTLE LORD IBID
BBBWWW
Summon Anemic Legend (0/0)
Little Lord Ibid comes into play tapped. He is +1/+1 when tapped.
When Little Lord Ibid is untapped, all non-basic lands become Basic Lands of Ibid, losing all their natural abilities and instead producing 1 colorless mana when tapped.
MARAUDING PENGUINS
2RRR
Summon Penguins (7/7)
Trample, Protection from Red
Marauding Penguins may attack on the turn they are brought into play.
At the end of any turn in which this card is successfully brought into play, place this card in owner's graveyard no matter where it currently is.
MOB RULE
3R
Enchantment
Cumulative Upkeep: 2
Lose 2 life when Mob Rule is put into play. While Mob Rule is in play, Counterspell, Mana Drain, Power Sink, Spell Blast, Blue & Red Elemental Blast, CounterOOP, and Force Spike are automatically countered.
     

OGELVEE POOMAN
WWWWWWWW
Summon Anemic Legend (6/3)
Protection from Red, Blue, Black, and Green

"I've got this anemia thing, but I've been working out. I'm huge! *Sniff*"
PENULTIMATE HACK
RRUU
Enchant World
Choose a basic land type when Penultimate Hack is cast. All spells cast after this card comes into play are altered so that any reference to land type is altered to now read the basic land type chose when this card came into play.
PENULTIMATE SLIGHT
3UU
Enchant World
Place a red, blue, black, white or green counter on this card when Penultimate Slight is cast. All spells cast after this card comes into player are altered so that any reference to color is altered to now read as the color of the counter on this card.
If the counter on this card is destroyed, remove this card from the game.