Magic: The Gathering Rarities

Annoying Kingdoms

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COUNTEROOP
U
Interrupt
Counter any spell if it is an out of print card as it is being cast. Cards which are out of print but are being reprinted in current sets are not considered out of print. This spell does not work on Fallen Empires cards.
DACHSHUND BOMB
1G
Instant
Sacrifice a War Dachshund to do a number of points of damage divided any way you choose among target creature(s) and player(s) equal to the current power of the Dachshund sacrificed.
DACHSHUND KING
4G
Summon Dachshund King (2/4)
While Dachshund King is in play, all War Dachshunds in play get +1/+2 and First Strike.

"He really is quite a good king. For a weiner dog." —Harquort Biggles
     

DACHSHUND MEDIC
2GG
Summon War Dachshund (0/3)
GGG: Regenerate target War Dachshund.

"Medic!"
DACHSHUND RAPTURE
3GG
Sorcery
Remove all War Dachshunds from your graveyard and put them directly into play on your side as if just summoned. Any player may pay 1 life for each War Dachshund they wish to prevent reentering play; remove these War Dachshunds from the game.
DACHSHUND SHRINE
2GG
Enchant Land
Can only target a land under your control.
Safice the land Dachshund Shrine enchants to give all your War Dachshunds +2/+2 and Flying until end of turn.
     

DACHSHUND SOLDIER
1GG
Summon War Dachshund (2/2)

"Stealthfully, Captain Woofle crept through the undergrowth. The Lord of the Pit ahead was laughing as it rended whole platoons asunder, but it had no idea it was about to meet its fate—at the paws of a weiner dog!"
DACHSHUND SPYMASTER
2GG
Summon War Dachshund (0/1)
GG: Look at random card in target opponent's hand. Pay an additional GG to exchange that card with one from the opponent's graveyard.

"Er, it didn't tap. Why didn't it tap??"
DACHSHUND WARRIORS
G
Summon War Dachshunds (1/1)

"A rabid pack of ferocious presto-logs with legs is what they were, all a biting and gnashing at me feet & ankles." —Sir Nigel Smoot
     

DARK SYLPH
2BB
Summon Sylph (2/1)
T: Sacrifice Dark Sylph to remove target non-artifact creature from the game.

"She was real nice. Right up until the part where she blew us up." —Colossus de Sardia
DISTRACTING JAWLINE
UU
Interrupt
Tap any number of mana-producing permanents in play under control of a single player in any Magic game in the same room as you except your own. This mana is added to your mana pool. If any player from the other game shows you a card or effect under their control or in their hand which could counter this spell, this spell is countered. Cannot be used on someone who does not own any Annoying Kingdoms cards.
DYSTOPIAN MANA GUY
2
Artifact Creature (0/1)
T: Add 1 mana of any color except those colors which lands under your control provide. This ability is played as an interrupt.
     

FLUFFYMUFFIN COCOBUTTER
GGGG
Summon Anemic Legend (1/1)
Fluffymuffin Cocobutter cannot be the target of any spell or effect. He is unaffected by anything which would remove him from play. Fluffymuffin Cocobutter can only leave play when the current game is over.
GATOR SWARM
BRG
Summon Gators (2/2)
This creature can only be blocked by a number of blockers equal to the number of Gators that this card's controller has in play.
GENIE FARM!
2G
Enchantment
Remove this card from your deck if any Djinn, Genie, or Efreet cards are in it.
Whenever a Djinn, Genie, or Efreet is put into play, place a counter on Genie Farm!.
0: Remove a counter from Genie Farm! to put a 0/1 Flying Genie Weasel token into play. If a Flying Genie Weasel blocks or is blocked by a Djinn, Genie, or Efreet, remove both creatures from the game.