Magic: The Gathering Rarities

Edge of the World

Index | 1 | 2 | 3 | 4 | 5 | 6


ABYSSAL CLOUD
1B
Summon Mist (0/1)
Flying, trample
BB: regenerates. 1: Put a +1/+0 counter on Abyssal Cloud; use this ability only at the end of a turn during which Abyssal Cloud regenerated, and only once per time Abyssal Cloud regenerated.
ARMOR OF SHADAN
3W
Enchantment
For each point of damage you take from spells and permanents controlled by any opponent, put a Conversion counter on Armor Of Shadan. 0: Remove a Conversion counter from Armor Of Shadan to add W to your mana pool. This ability is played as an interrupt.
ASSASSIN'S GUILD
1B
Enchant Land
1BB: tap target land Assassin's Guild enchants to change the text on target non-wall non-artifact creature by adding "tap: sacrifice this creature to bury target creature with a lower casting cost than this creature."

"Killing's easy—if you don't mind getting caught."
Jeff Brain David Heigho Maha Shamiyeh

ASTRAL FALCON
3W
Instant
Put a Falcon token into play under your control. Treat this token as a 1/3 white creature with flying and banding.

"It came out of nowhere. And I sent it back there." —Samana
AZAZEL
2RR
Summon Demon (4/4)
While Azazel is in your hand or in play, you must play with your hand face up on the table. Tap Azazel if you have no cards in your hand.

"I had not even begun to summon him, yet, already, I felt his presence..." —Parallax
BALM OF SHADAN
1W
Instant
For each 1 spent in addition to the casting cost, prevent up to 2 damage to any creature or player. May have multiple targets.

Shandan healed the sick, but not with his hands. He found a rare shrub in Edgewood with amazing curative powers.
Lisa Neher Vincent Stephenson Maha Shamiyeh

BEAST TAMER
3R
Summon Tamer (4/4)
If Beast Tamer attacks and is not blocked, it gets -2/-0 until end of turn.

"Music? No, I use a whip."
BOOK OF THE DEAD
3
Artifact
1: Remove target card in your hand from the game and remove target card in your graveyard from the game, to draw a card.

Turn the pages slowly. They are numbered, like your days.
BREATH OF THE DEAD
1BB
Enchant Creature
Target creature gains +2/+0. If Breath Of The Dead is in your graveyard at the beginning of your upkeep, you may pay 2 to bring Breath Of The Dead back into your hand.
Jennifer Rain Sherwin Jennifer Rain Sherwin Vincent Stephenson

CHAOS BEAST
X2RR
Summon Beast (3/3)
Flip a coin X+1 times when Chaos Beast comes into play; for each toss you win, put a +2/+2 counter on Chaos Beast; if you lose any of the coin tosses, return Chaos Beast to owner's hand, and Chaos Beast may not be cast again this turn.
CHRONOS
3U
Summon Mage (2/2)
Tap: Remove one counter or token (of any nature) from target permanent. Cannot destroy permanents represented by counters or tokens.

To you, it all seems so solid and real. But all you've really built are sandcastles in an hourglass.
CLOAK OF ILLUSIONS
U
Interrupt
Choose a color; target permanent becomes that color until end of turn.
Draw a card at the beginning of the next turn's upkeep.

Drink of Lethe, and you will forget who you are. But bathe in it, and it is others who will forget.
Maha Shamiyeh Vincent Stephenson Lisa Neher

CONTROL ENCHANTMENT
2UU
Enchant Enchantment
Gain control of target enchantment; target of enchantment does not change. Pay U during your upkeep or bury Control Enchantment.

"Anything that is yours may someday be mine." —Parallax
CREATURE HACK
U
Interrupt
Change the text of target spell or permanent by replacing all instances of one summon type with another summon type. For example, you may change "All goblins gain mountainwalk" to "All wizards gain mountainwalk". Creature Hack cannot change a creature's actual summon type.
CRUEL FATE
2BB
Instant
Pay 3 life to bury all lands, creatures, and artifacts, that came into play this turn. Effects that prevent or redirect damage cannot be used to counter this loss of life.

On the day that you were born, they sentenced you to death.
Mark Dong David Heigho Lisa Neher