Magic: The Gathering Rarities

Multiverse Rarities

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BULL ELEPHANT
3G
Summon Elephant (4/4)
When Bull Elephant comes into play, return two forests you control to owner's hand or bury Bull Elephant.

Four gray trees and a long coiling snake. What am I? —Zhalfirin riddle
DARK PRIVILEGE
1B
Enchant Creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.

"As you breathe your last, understand why I accept such forbidden gifts." —Purraj of Urborg
KING CHEETAH
3G
Summon Cheetah (3/2)
You may choose to play King Cheetah whenever you could play an instant.

If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend. —Suq'Ata wisdom
Steven White Tom Kyffin Terese Nielsen

NECROSAVANT
3BBB
Summon Necrosavant (5/5)
3BB, Sacrifice a creature: Put Necrosavant into play. Use this ability only during your upkeep and only if Necrosavant is in your graveyard.

"Ah, I remember my first death." —Zarkuu, necrosavant
OVINOMANCER
2U
Summon Sorcerer (0/1)
When Ovinomancer comes into play, return three basic lands you control to owner's hand or bury Ovinomancer.
T, Return Ovinomancer to owner's hand: Bury target creature and put a Sheep token into play under the control of the creature's controller. Treat this token as a 0/1 green creature.
PEACE TALKS
1W
Sorcery
During this turn and the next one, players cannot declare an attack and cannot play spells or abilities that target any permanent or player.

"By the tongues of a thousand serpents, this time I do not lie." —Ahmahz il Kin, Suq'Ata diplomat
John Coulthart Kevin Walker Roger Raupp

URBORG MINDSUCKER
2B
Summon Mindsucker (2/2)
B, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Play this ability as a sorcery.

"My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine." —Kaervek
VAMPIRISM
1B
Enchant Creature
Draw a card at the beginning of the upkeep of the turn after Vampirism comes into play.
Enchanted creature gets +1/+1 for each other creature you control. All other creatures you control get -1/-1.
VIASHINO SANDSTALKER
1RR
Summon Viashino (4/2)
Viashino Sandstalker is unaffected by summoning sickness.
At the end of any turn, return Viashino Sandstalker to owner's hand.

"Some believe sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
Tony Diterlizzi Gary Leach Andrew Robinson

WICKED REWARD
1B
Instant
Sacrifice a creature: Target creature gets +4/+2 until end of turn.

"The blood on my hands is merely proof of my ambition." —Kaervek
D. Alexander Gregory