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Duelist/Magic Invitational |
Index | 1999 1 - 2 | 99/00 | 2000 List - 1 - 2 - 3 - 4 - 5 | 2001 | Winner's Cards
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ÆTHER FART 4RR Sorcery Volcanic Puff [sic] deals X damage divided as you choose among any number of target creatures other than Goblins, where X is the number of enchant creatures in play. |
AVALANCHE OF SQUIRRELS 4GG Creature — Squirrels (3/3) Echo (At the beginning of your next upkeep after this permanent comes under your control, sacrifice it unless you pay its mana cost.) Avalanche of Squirrels can't attack if a Goblin or Insect is in play. |
BEING AN EVIL MINION SUCKS 3BB Sorcery As an additional cost to play Being an Evil Minion Sucks, sacrifice a creature. Destroy target creature other than a Wizard. If Volrath ever summons you by name, run! —Stronghold graffiti |
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Mark Rosewater | Mark Rosewater | Mark Rosewater |
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BUNCH OF ELEPHANTS 7GG Creature — Elephants (8/8) Trample Sacrifice a permanent: Prevent all damage Bunch of Elephants would deal this turn. Any player may play this ability. "Sure I've heard of elephants..." |
CLOUDCHASER MONK 3W Creature — Cleric (2/2) When Cloudchaser Monk comes into play, destroy target enchantment. Monks have a love/hate relationship when it comes to enchantments. |
FINICKY MOB 2BR Creature — Minions (2/2) BR: Finicky Mob can't be blocked by Merfolk, Walls, or Wizards this turn. A mob is simply a force of nature like a tornado or typhoon. |
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Mark Rosewater | Mark Rosewater | Mark Rosewater |
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GOBLIN APPRENTICE 2R Creature — Goblin (1/1) 2R,T: Goblin Apprentice deals 3 damage to target Wizard. There is much discussion as to what skills best suit a goblin. Handling explosive magical devices is not one. |
I DON'T THINK SO 1UU Instant Reveal your hand. If no creature cards are in it, counter target spell. "As if..." |
LEAVE MY STUFF ALONE 2WU Enchantment 1WU: Return a black or green creature you control to its owner's hand. Rule #1 when working with wizards—don't touch their stuff. —Apprentice Handbook |
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Mark Rosewater | Mark Rosewater | Mark Rosewater |
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MUTATED COCKROACH 4BBB Creature — Mercenary Insect (5/4) At the beginning of your upkeep, target opponent chooses a color other than black. You sacrifice all creatures of the chosen color. "It was the size of a house. No really." |
NEVER TRUST A BLUE MAGE 2UU Enchant Creature Enchanted creature has flying and can't attack. UU: Return Never Trust a Blue Mage to its owner's hand. How can you tell when a blue mage is lying? He opens his mouth. |
SHARE MY PAIN 3RR Enchantment Whenever you draw a card, Share My Pain deals 1 damage to you. 2R, Discard an enchantment card from your hand: Share My Pain deals 2 damage to target creature or player. |
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Mark Rosewater | Mark Rosewater | Mark Rosewater |
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THAT STINGS 1B Enchant Creature Sacrifice two lands: Regenerate enchanted creature. "If they don't scream, you really weren't putting their heart into it." —Phyrexian credo |
TOO... MANY... WORDS... 2WW Enchant Creature Enchanted creature's text box is blank. If enchanted creature's power or toughness is undefined, treat it as 0. "Not... enough... flavor... text..." |
UNDERCOVER DISGUISE 4U Enchant Creature You may play Undercover Disguise any time you could play an instant. As Undercover Disguise comes into play, choose a creature type. Enchanted creature is that type. |
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Mark Rosewater | Mark Rosewater | Mark Rosewater |
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VERY STRICT TUTOR 4W Enchantment 1W, Sacrifice Very Strict Tutor: Search your library for a blue or green enchantment. Reveal that card, put it into your hand, then shuffle your library. |
WALL OF SCHIZOPHRENIA 3GG Creature — Wall (5/3) Trample Wall of Schizophrenia may block any number of Goblins and/or Wizards each combat. Wall of Schizophrenia can't block Carnivores, Elephants, or Walls. |
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Mark Rosewater | Mark Rosewater |